Good action direction is its own beast, a delicate balance of choreography, cinematography and editing that usually has two distinct goals: be exciting and be coherent. Those goals can be at odds, of course, as the more frantic and fast-paced an action sequence gets, the more likely it is to lose the viewer. 2002 was a watershed year for the actioner with the release of The Bourne Identity, which sported a super-fast-cutting editing style that worked brilliantly in its best moments; Bourne Supremacy, the sequel, doubled-down on this technique and arguably set the bar even higher than its predecessor. But many of the films that aped Bourne in the ensuing years failed to balance those two goals, resulting in messy fight scenes and chase sequences that were hard to follow. Heck, there are even a few moments in the trilogy-capping Bourne Ultimatum that lose the thread of logic in their haste.
I suppose that’s preferable to the other alternative, which is an action scene that focuses so intently on retaining an internal logic that it fails to be exciting (looking at you, Obi-Wan Kenobi). But neither are an issue in Mad Max: Fury Road, which is quite straightforwardly one of the best action movies ever made. The sheer amount of tomfoolery occurring onscreen should be utterly disorienting, with Max fighting his way over moving vehicles as they careen across the desert, pursued by several distinct war parties, some of whom have these pole-vault-looking thingies that launch attackers into the air high above those moving vehicles, and that’s not to mention the action of the landscape around them as sandstorms and falling cliffsides lend additional pressure from all sides…oh, and Max is literally chained to another person for like half of this. Follow all that?